title_teaching

Time Based Media Project: Sound

01. LOOP ONE: 10sec x 6 = 1min

OBJECTIVES: Sound art is a complex multidimensional medium situated in both physical and virtual space. We will approach it in terms of "auditory sculpture", not necessarily engaging compositional development in terms of tonal or "musical" construction, but reconfiguring 'found' sound to generate a variety of aural textures and rhythms. You will make two audio works for this exercise, Loop #1 and then choose between Loop #2a and Loop 2b.

Choose one byte of audio from a Prelinger piece you find particularly compelling. Out of the chosen sound byte you will fragment it into smaller chunks and create a texture or pattern that changes over time. Your goal with this is continuity through repetition. You are limited to one stereo channel where the left and right channel MUST be the same piece of audio.









02. LOOP TWO: 1MIN

OBJECTIVES: Sound art is a complex multidimensional medium situated in both physical and virtual space. We will approach it in terms of "auditory sculpture", not necessarily engaging compositional development in terms of tonal or "musical" construction, but reconfiguring 'found' sound to generate a variety of aural textures and rhythms. You will make two audio works for this exercise, Loop #1 and then choose between Loop #2a and Loop 2b.

Loop #2a: 1 minute/ WORK in Audacity, and EXPORT TO aiff, wav, mp3 in stereo. Construct a loop, similar to Loop #1, which specifically emphasizes a tension between chaos and order. For example, dissolution and resolution compete with each other - repetition or a sense of order begins, pulls apart, then establishes itself again, and so on.
Loop #2b: 1 minute/ WORK in Audacity, and EXPORT TO aiff, wav, mp3 in stereo. Thinking of Marclay's Telephone construct a cultural loop, a sound piece that simply highlights the repetition that may already exist within the information presented in the Prelinger films.










03. SOUNDSCAPE

OBJECTIVES: Create a Sound Image, this sound should inhabit – or become – an environment….not a music video. The sound project should generate an architecture that is of time or space, keep returning to our previous Time Observed exercise to find the focus for your Sound Image. Keep the exercise simple and experimental, even coincidental. You need to create an unfamiliar space by using only sounds from two places.
DESCRIPTION:
1. Brainstorm what kind of place you want to create by using sound.
2. You will choose two different places.
3. You will record sounds in each places.
4. You will import the sounds in Audacity.
5. You will create an unfamiliar space by transforming one place to another place.
6. Duration: between 1min to 2min.